Experiential Shopping with AR
My Role
Duration
Team
Anshika Saxena and Yiting Zheng
Product Designer
2 Weeks - Fall 2022
SI 559 (University of Michigan ) - Introduction to AR/VR Design
Project Context
User Research, Interaction Design, High-Fidelity prototyping with AR
Skills
What was the problem?
The shopping stores have varied layouts everywhere. It becomes challenging and time consuming for users to navigate in stores and purchase their stuff.
For our mini AR project, we are designing an application the the user can use through their mobile phones. The application will create a shopping buddy and help the shopper to quickly locate their items and shop without wasting time.
Final AR Prototype
Try out Adobe Aero Interactions
Wireframing and Story boarding
Paper Prototype
Navigating the shopper to the item location.
Key Interactions of the application
The shopping buddy displays the offers through the aisle for easy access.
Scanning the products, cart for easy payments.
Succeeded and Failed In
The version iterations helped us better understand the proportions of the components to develop and design the final prototype better.
1.
We really enjoyed learning Adobe Aero as it seemed as an easier software to achieve good goals for prototyping.